Updated Description by @unknown
Verification builds:
1.2.0.15 Retail
Summary:
If Auto Jump in enabled in the control settings, then Sprinting will be cancelled when the player Jumps, auto-jumps up one block, or runs down off the edge of a block.
Steps to Reproduce:
Enable Auto Jump in the settings
Sprint forward (double tap or press ctrl)
Jump or run off the edge of a block
Observed Results:
Sprinting stops, and the player is slowed to a walk
Expected Results:
The player should continue sprinting forward
Screenshots/Videos attached: Yes
Notes:
Affects Windows 10 and mobile (Tested on Android)
Original Description:
When you're walking and at the same time you're jumping at this point you stop running instead of continuing to run
Note by @unknown:
This only seems to be an issue if Auto Jump in enabled in the settings.
This happens to me to