mojira.dev
MCPE-25334

Paintings breakable in Adventure mode

While creating a custom map, I tested out whether I was able to break picture frames. After switching to adventure mode, I was able to hit the frame causing it to break and drop. I am not sure if this is actually a bug or is intended. However, this action is bothersome as it makes it impossible to create hidden doorways behind pictures as the player only needs to hit the pictures to see what is behind them. The command /entitydata is also not available (yet?) in MCPE/Win10, so {invulnerable:1} cannot be used.

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bemoty

Thank you for your report!
However, this issue is a Duplicate of MCPE-22181.

If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki

bemoty

Thank you for your report!
However, this issue is a Duplicate of MCPE-22181.

If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki

migrated

Sorry, I didn't come across MCPE-22181 in my original search for some reason. I found MC-579 which was resolved with /entitydata... {invulnerable:1} which isn't allowed in MCPE. Thanks for the update.

migrated

Sorry, I didn't come across MCPE-22181 in my original search for some reason. I found MC-579 which was resolved with /entitydata... {invulnerable:1} which isn't allowed in MCPE. Thanks for the update.

migrated

(Unassigned)

Unconfirmed

Windows

Windows 10 (1703)

1.2.0.22

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