mojira.dev
MCPE-27356

MCPE iOS texture not rendering correctly

When loading a resourcepack that has a larger resolution than 16x16 it renders some textures incorrectly or breaking certain models.

I will be attaching pictures of different resolutions of different packs.

The one with the most distortion is the 64x64 followed by low distortion from 32x32 finally reaching no distortion from a 16x16 that is not the default resourcepack

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Comments 7

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Thank you for your report!
However, this issue is a Duplicate of MCPE-22168.

If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki

Thank you for your report!
However, this issue is a Duplicate of MCPE-22168.

If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki

Thank you for your report!
However, this issue is a Duplicate of MCPE-22168.

If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki

Thank you for your report!
However, this issue is a Duplicate of MCPE-22168.

If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki

Nicholas Curl

(Unassigned)

Unconfirmed

Tablet - iOS - iPad Air

iOS 10.3.3

1.2.2.3

Retrieved