I'm trying to display images using skins. I can display 128x128 images but as i move around random graphic glitches appear. I tried using win10 edition and android (OnePlus5) , same glitch happens for specific images on all devices. For some images instead it works fine. The glitch is only visible while moving, by standing still and moving my head really slow i can make it disappear but then as i move, graphic glitches again. This didn't happen with mcpe 1.2. Yes I'm sending the skins in the right way as you can see in the screenshot i can make it disappear standing still. The skin geometry is a simple 128x128x0 body bone i also tried 128x128x1, same glitches.
It's called Z-fighting And should explain why it happens for a 128x128x0 cube. But i can't explain why it happens for 128x128x1 or 128x128x2 or why it works fine with 128x128x0 and certain images
Can be closed. Actually the flat 128x128x0 was overlapping with itself. And mcpe didn't update the geometry when i sent the 128x128x1 as it had the same name i think so i though 128x128x1 wasn't working but restaring mcpe the geometry was updated and worked fine