Step to reproduce,
Load the behavior pack (castle) into a flat world.
execute the top level command /Function castle
Execute a function (.mcfunction file) with more then 10k commands. I have done this with all commands in a single file and with a function file that calls child functions.
Result:
I get the message feedback, Successfully executed 10000 function entries.
Expected Result:
I expect that the system would execute the number of functions set by the maxCommandChainLength gamerule value. the default being 65535
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Comments 5

In the 1.9.2 beta a new gamerule functioncommandlimit was added and seems to control this setting, I think this issue can be marked closed, or maybe you have to wait till it ships in a public release.
In the 1.9.2 beta a new gamerule functioncommandlimit was added and seems to control this setting, I think this issue can be marked closed, or maybe you have to wait till it ships in a public release.
The other bug I created was closed as works as designed. Here is a feedback feature request to upvote if you are interested in this functionality.
The other bug I created was closed as works as designed. Here is a feedback feature request to upvote if you are interested in this functionality.