The bug
Zombies that die right before converting into a drowned, convert to an alive drowned. It should not convert anymore as the zombie is dead.
How to reproduce
Spawn 3 zombies into water.
Get a diamond sword with
sharpness V
, and hit all 3 zombies once./give @a diamond_sword /enchant @a sharpness 5
Wait for them to start shaking.
Now, wait around 11~ seconds, so right before they convert you kill them.
→ ❌ The death zombie still converts into an alive drowned
Note: Step 4 might take a few tries to get the timing right.
Linked issues
is duplicated by
Attachments
Comments

Can reproduce in 1.16.40. Please reopen.

This once randomly happened to me in version 1.12.1.
[media]It is also possible to reproduce this using commands.
Create a scoreboard /scoreboard objectives add drowned dummy drowned
Place a repeating command block facing into a chain command block
Put this command into the repeating command block: scoreboard players add @e[type=zombie] drowned 1
Put this command into the chain command block: kill @e[type=zombie,scores={drowned=900}]
Spawn a zombie underwater
Wait
This will kill the zombie with perfect timing to reproduce this bug and in that moment, the zombie will turn into a drowned during the death animation.

Can confirm in 1.16.100.

This also happens for hoglins.

Why WAI this does not happen in java 19w11a
Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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