Serious issues with game freezing for around a minute at a time for every few minutes of game play. Seems to be when autosaving occurs. Worse in multiplayer games, but still occurs in singleplayer.
By the time the game has caught up and you're moving again, you've often been killed. Critical bug.
When other people are playing on your game, they will usually be disconnect every 5mins or so with the "disconnected from server" message appearing. It's practically impossible to play with others in the game's current state.
These issues began occurring a couple of updates ago (around when the crossbow was added as an experimental item, and scaffolding was added). Prior to this it was fine.
Comments 4
We're having the same issues during autosaving, or during initial world generation. After the update, offline multiplayer seems impossible. Second player or more when joining get stuck at "Building Terrain", monsters freeze in place, breaking blocks sometimes doesn't work (they reappear after the game catches up).
Minecraft on the Nintendo Switch has gotten worse with each update, and now it's unbearable to have to wait every 2-3 seconds for a game to spend 10-20 minutes auto-saving on a repeated basis.
Please do all Nintendo Switch players a favor and allow the disabling of auto-saving, reduce the frequency of auto-saving, and allow for the further reduction of simulated chunks.
These issues have been around since the "water edition", and have only gotten worse as new updates come along, and it's extremely frustrating tht it hasn't been addressed yet. Stop thinking new features, and fix the new issues.
Jeez i can barely play on the Switch(Bedrock Version),like nearly every minute the game freezes for about 10-20 seconds which causes me to mess up on servers,and it takes like a whole minute just to open up the settings...like today,i was playing Murder Mystery and i ended up dying because the game froze up for about 10 seconds,and it caused me to die. The game is basically unplayable at this rate,it MUST be fixed