Workaround from [~GoldenHelmet]
I have created a behavior pack that allows trader llamas to follow normal despawn rules if they get separated from the wandering trader:
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Note that using this will disable achievements in your world.
When the wandering trader despawns, there is a chance that the llamas won't despawn with him. If this happens, those trader llamas will never despawn, even when leaving the area and returning.
Attaching several screenshots all taken within two minutes of several llamas that have not despawned. Some of these have been around for several days.
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Pretty sure it's not intentional. The world would slowly fill up with llamas that you can't interact with.
The same happens on Java and if it's intentional, it's not a very good feature to have, especially on servers.
I've been running a Java server with 1.14 for about a week, and my world is littered with them. I've already started killing every such llama I see. I hope it gets resolved because there are spots in caves where players don't go often. This puts a bit of unnecessary maintenance work for survival server owners.
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The behavior pack attached to this doesn't work in it's current state.
I fixed it by adding an identifier in front of "lost". For example, we use vk as the identifier in our mob behavior packs on the server I run so it now looks like this: "vk:lost" and works great!
A huge thank you to the creator of the original pack bc I had tried several times to create a workaround of my own and wasn't able. My beef with the wandering traders is now over <3
So sorry the pack was broken. I've uploaded an updated version that incorporates more recent changes to the vanilla file and also removes random wandering from trader llamas so they don't push the trader (MCPE-45756).
This is intentional unless if you made all the wandering trader's trades locked, they will despawn with the llamas.