mojira.dev
MCPE-44590

The color of the ravager spawn egg turns into the color of the mask spawn egg when dragged in the inventory

When you are dragging a ravager spawn egg, it's color will become the mask spawn egg. Apparently the ravager.entity.json file uses "base_color" and "overlay_color" instead of "texture" and "texture_index". Here's an comparison between a ravager's spawn egg and a vindicator's spawn egg. This is seen in the ravager.entity.json file.

ravager.entity.json

"geometry": {
        "default": "geometry.ravager"
      },
      "render_controllers": [
        "controller.render.ravager"
      ],
      "spawn_egg": {
        "base_color": "#757470",
        "overlay_color": "#5b5049"

vindicator.entity.json

"geometry": { "default": "geometry.vindicator.v1.8" },
      "spawn_egg": {
        "texture": "spawn_egg",
        "texture_index": 39

Linked issues

Attachments

Comments 1

[Mod] Celesian

adding your code notes to MCPE-42485 with credit

DrownedZombie

(Unassigned)

Confirmed

Android

1.12.0.2 Beta, 1.11.0.10 Beta

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