When a zombie dies as it transitions into a Drowned, it drops death loot. The Drowned mob doesn't die in transition.
Conditions
Old world size (Seed: 1273159352)
64x Resources (Chroma Hills HD 1.0.18)
Resources loaded on world load
Online without Multiplayer enabled
Easy difficulty
Survival world
Simulation Distance: 4
Render Distance: 14
Particle Render Distance: 100
Textel AA enabled
[All graphical settings enabled]
Screen animations disabled
Linked issues
duplicates 1
Comments 11
I believe they are supposed to drop their items. The gamepedia article says that if they picked it up 100% chance of them dropping it. If they spawn with armour/tools 8.5% chance of them dropping it during conversion.
They drop rotten flesh when their zombie form dies. I don't remember seeing this happen anywhere but this instance; Java or Bedrock
It's not consistent. The mob has to die the same time it transitions into a Drowned for it to work. Maybe lag could be another factor since my game tends to have a lot of lag spikes.
Thank you for your report!
We're actually already tracking this issue at MCPE-33140, so we will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature, to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
I don't know if the information provided is necessary but I decided to add it anyway.