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MCPE-47490

Zombies drop their death drops when turning into Drowned mob

When a zombie dies as it transitions into a Drowned, it drops death loot. The Drowned mob doesn't die in transition.

https://youtu.be/mvAz1aqDUOc

Conditions

Old world size (Seed: 1273159352)
64x Resources (Chroma Hills HD 1.0.18)
Resources loaded on world load
Online without Multiplayer enabled
Easy difficulty
Survival world
Simulation Distance: 4
Render Distance: 14
Particle Render Distance: 100
Textel AA enabled
[All graphical settings enabled]
Screen animations disabled

Linked issues

Comments

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I don't know if the information provided is necessary but I decided to add it anyway.

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I believe they are supposed to drop their items. The gamepedia article says that if they picked it up 100% chance of them dropping it. If they spawn with armour/tools 8.5% chance of them dropping it during conversion.

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They drop rotten flesh when their zombie form dies. I don't remember seeing this happen anywhere but this instance; Java or Bedrock

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I am kind of confused what is the bug that is happening?

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If you notice in the video, the zombie shouldn't have dropped rotten flesh.

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So the bug is that when they transition they drop their mob loot. However, they are still alive and are just drowned. Correct?

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Yes

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The Nintendo Switch updated from 8.0.1 to 8.1.0

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I can't replicate it. Can you consistently? If so is it only on that one world?

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It's not consistent. The mob has to die the same time it transitions into a Drowned for it to work. Maybe lag could be another factor since my game tends to have a lot of lag spikes.

[Mojang] Mega_Spud (Jay)

Thank you for your report!
We're actually already tracking this issue at MCPE-33140, so we will resolve and link this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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(Unassigned)

Unconfirmed

Nintendo Switch

Switch 8.0.1

1.11.4

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