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MCPE-48891

Skeletons not dropping bows

It appears that skeletons are no longer dropping bows or armor. I have killed many many skeles in my world and not one of them have dropped a bow or armor. Previously i had to discard bows ALL the time. I found a spawner and turned it into a farm, the skeletons fall and are a one hit kill by me.... and not a single bow has fallen into the chest. they drop bones and arrows just fine. I have tried making new worlds and the problem is still there.

Linked issues

BDS-1247 Skeletons don’t drop armor or bows Resolved BDS-1572 Skeletons only drop bones and arrows Resolved MCPE-46517 Skeletons only drop bones and arrows. They won’t drop anything else. Resolved MCPE-47781 Mobs are not dropping armor/held items. Resolved MCPE-47993 Skeleton/Pillager never drop their Bow/Crossbow Resolved

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Comments 22

I am experiencing the same issue and I have found that drowned will not drop tridents as well.

Same here. I have a skeleton farm built and it used to drop tons of bows and some armor as well. The 1.12 update stopped that. I tested building a zombie farm and they are not dropping armor as well.

Any way to fix this mojang?

Andy (Romaq) Smith

Same issue on a private LAN game, all the same as reported here. I have skin abrasions from my wife chewing on my arm on how armor and bows are not dropping. I had to look this bug up to save my arm from further damage. 😞

Problem also on xbox one. Skeleton spawner farm drops only bones, arrows and XP. Problem started after 1.12 update. Zombie spawner drowned farm also drops way less loot than before.

My skeleton spawner still drops bows but I'm not getting any enchanted bows and it looks like the bows are all full health, no damage.
My zombie spawner now drops nothing but rotten meat.

12 more comments

Hi @GoldenHelmet.

I agree with the observation that the issue might be related to thrown weapons (e.g. including arrows shot from a bow?).

I wanted to ask: is there any working automated mob grinder that meets all the following condition:

  • spawn mobs, sometimes wearing equipment, sometimes enchanted

  • player can AFK (i.e. no need to kill the mobs manually)

  • when killed, mobs drop the equipment they were wearing at non-zero rate

My understanding (and please kindly correct me if I'm wrong): I think trident killers are trying to mimic "killed by player". This type of kills will allow exp plus drops of worn equipments and some more loot I think. And these are the only reason I went with trident killers. This type of kill is different from other types like fall damage, or burnt by magna block, which are not considered "killed by player". I'd appreciate to learn if there are other type of killers which allow the above drops.

 

@Roy Shi
Yes! Find a zombie spawner and set up the room so that the zombies get funneled into a pool where they can drown. They will drop all of their equipment with full durablilty when they convert to drowned. Then you can set up a kill area to kill the drowned however you wish. By hand/sword for more drops including gold bars, by trident killer for auto-exp, or by fall/magma/etc. for just getting rid of them. This isn't the place to lay out an exact design, but you'll need some redstone mechanisms to stop them in a pool for drowning, then to kill the drowned and collect the equipment.

Hi @GoldenHelmet,

I'm glad to see your reply. Great idea there. I will give it a try when I have the luck to find a zombie spawner in my world.

 

> They will drop all of their equipment with full durablilty when they convert to drowned.

Seems this only applies to weapons and tools, according to this wiki page. https://minecraft.gamepedia.com/Zombie#Drowned

Maybe the wiki page has a mistake.

 

Nevertheless, this is a great idea where I can get enchanted items. Plus the converted drowned has a chance to hold (thus drop) tridents, which is a plus. 🙂 

 

Thank you again for your reply. You have a good day~!

 

Thanks,

Roy

 

 

This is marked as 'resolved', but it is not. In 1.14.1, mobs are not dropping items/armor when killed with ranged/thrown weapons. Using a sword, I get expected drops. Using a bow and arrow I get no item drops. So unless that is the new expected behavior then this is not resolved in 1.14.1

This bug affecting all skeleton drops regardless of how killed has been fixed. There is a separate bug report, MCPE-44408, for kills of any mob with ranged weapons (arrows or thrown tridents). That bug causes trident killers to never produce drops of weapons/equipment worn by mobs. It is a much older bug and needs attention; please give it a vote!

Lesharna Bryan-Patterson

(Unassigned)

234478

Community Consensus

Windows

1.12.0

1.14.1 Hotfix

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