When the head of a piston is facing positive Z, it has 2 heads on the top of the texture, but not the other sides. I have attached 2 screenshots. Please note that this applies to both pistons and sticky pistons.
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We're actually already tracking this issue at MCPE-38053, so we will resolve and link this ticket as a duplicate.
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I have the same problem. wondering if it affects anything with how it should work?