Update per 9 April 2021
This bug can be resolved by adding "sound": "wood" in the blocks.json text file.
"bee_nest": {
"textures": {
"up": "bee_nest_top",
"down": "bee_nest_bottom",
"north": "bee_nest_side",
"south": "bee_nest_front",
"west": "bee_nest_side",
"east": "bee_nest_side"
},
"sound": "wood"
},
"beehive": {
"textures": {
"up": "beehive_top",
"down": "beehive_top",
"north": "beehive_side",
"south": "beehive_front",
"west": "beehive_side",
"east": "beehive_side"
},
"sound": "wood"
}
}
Step to Reproduce:
Place a bee nest or a bee hive
Expected Results:
It plays wood plank (or different) placing sound
Actual Results:
It plays the default stone placing sound
Linked issues
is duplicated by 1
Attachments
Comments 7
After looking through the blocks.json files, it doesn't have any sound string allocated, so it is automatically set to default ones, which is stone.
[media]
Still affected in 1.14.0.6