In third person, during the daytime: when Steve is in 2- or 3-block-deep water, and you move the screen so that you can see out of the water, the ground is dark, the horizon is black, and the sky is a strange blue.
In third person, during the daytime: when Steve is in 2- or 3-block-deep water, and you move the screen so that you can see out of the water, the ground is dark, the horizon is black, and the sky is a strange blue.
I saw a report about this and Tommaso Checchi commented that this is working as intended.