The arrows after being shot appears to have an incorrect texture depending of view point after being shot.
What I expected to happen was...:
Fired arrows shouldn't have glitched textures
What actually happened was...:
The arrows are completely white in one angle while normal at the other angle.
Steps to Reproduce:
1. Shoot an arrow or have a skeleton shoot it for you.
2. Observe the arrows from various points of view.
3. Weird textures will appear depending on angle of viewpoint.
Cleaning up old issues, please reply if affecting 0.9.3