mojira.dev
MCPE-60108

Broken world conversion

Upon converting a large ps4 world to bedrock, chunks are randomly being regenerated. Chunks loaded on the console edition are being reset while other chunks are converted over perfectly. Converting the same world again and again results in the same problem. The conversion is not converting everything and is just reloading random chunks for some reason. Possibly information is being lost during the conversion forcing a chunk reset???

Linked issues

Comments 2

Thank you for your report!
However, this issue is a Duplicate of MCPE-58480.

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Jacob Whisenant

(Unassigned)

Unconfirmed

PlayStation

1.14.0

Retrieved