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MCPE-60160

Mobs attempt to pathfind over walls that are lower than 2 blocks and higher than 1.5 blocks

With 1.13 an issue was fixed were mobs attempted to pathfind over 1.5 blocks high walls. MCPE-45256 But it hasn't fully been fixed. It still affects walls that are lower than 2 blocks and higher than 1.5 blocks.

How to reproduce:

  1. Place a full block like for example stone.

  2. Place a not one block high block that is not a slab above it. For example soul sand or an enchantment table or a bed. 

  3. Try to lure a mob over the wall. For example lure a cow by holding wheat in your hand or just wait until it tries to do that itself. 

What I observed: The mob infinitely tries to jump over the wall.

What I expected: The mob doesn't try to pathfind over the wall. 
It does not work with 4 to 7 or more snow layers at one block, because all of them have a 0.5 blocks high collision box. (See MCPE-60024)

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GoldenHelmet

Confirmed on 1.14.20 hotfix by spawning a villager and a zombie in 1x2x2 spaces with an enchanting table on top of glass block in between them.

migrated

Affects 1.17.40.20

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(Unassigned)

290684

Confirmed

Multiple

AI, mob-behavior, pathfinding

1.17.11 Hotfix, 1.16.220, 1.14.20 Hotfix, 1.14.1 Hotfix, 1.14.0, ..., 1.16.100, 1.16.200, 1.16.201 Hotfix, 1.16.210, 1.16.221 Hotfix

1.18.20.21 Beta, 1.18.30

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