With 1.13 an issue was fixed were mobs attempted to pathfind over 1.5 blocks high walls. MCPE-45256 But it hasn't fully been fixed. It still affects walls that are lower than 2 blocks and higher than 1.5 blocks.
How to reproduce:
Place a full block like for example stone.
Place a not one block high block that is not a slab above it. For example soul sand or an enchantment table or a bed.
Try to lure a mob over the wall. For example lure a cow by holding wheat in your hand or just wait until it tries to do that itself.
What I observed: The mob infinitely tries to jump over the wall.
What I expected: The mob doesn't try to pathfind over the wall.
It does not work with 4 to 7 or more snow layers at one block, because all of them have a 0.5 blocks high collision box. (See MCPE-60024)
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Confirmed on 1.14.20 hotfix by spawning a villager and a zombie in 1x2x2 spaces with an enchanting table on top of glass block in between them.

Affects 1.17.40.20