I've been building an adventure map and I've been dealing with an issue with Structure Blocks and their option to display their outlines.
The Problem: whenever I place down a Structure Block, I'll set it to not display the outline (or bounding box), but when I save and reload the world, the outlines are re-enabled. Normally I wouldn't have a problem with this, however I have over +1000 structure blocks and with so many structure blocks displaying outlines, it tends to devour my fps due to the massive rendering overhead...
There's also a small bug that occurs when using more than 30 or so Structure Blocks where I'll delete the Structure Blocks and the outlines will still be there.
Thank you for your report!
However, this issue is a Duplicate of MCPE-50739.
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