Not a bug, but a parity feature that should be added: The fire texture of burning mobs or players is too short, it only reaches the waist of players and some mobs, but in Java it burns in head high
Not a bug, but a parity feature that should be added: The fire texture of burning mobs or players is too short, it only reaches the waist of players and some mobs, but in Java it burns in head high
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