Hi there I play in survival mode unless I am building and I have made a iron farm with zombie and named him switched to peaceful so I colud build more with out being killed and my zombie despawned witch I believe it sholud not have done so
Linked issues
is duplicated by 2
Comments 8
Mobs nametagged should not despawn when swtiching to peaceful mode. Since 1.16 update they are despawning as soon as you set it to peaceful.
This is a problem on servers/realms since from time to time you need to switch to peaceful to clear the mob cap (otherwise mobs stop spawning).
Mobs nametagged should not despawn when swtiching to peaceful mode. Since 1.16 update they are despawning as soon as you set it to peaceful.
This is a problem on servers/realms since from time to time you need to switch to peaceful to clear the mob cap (otherwise mobs stop spawning).
I have same problem too. I named zombie and if i am building, switch to the peaceful mode and zombie de-spawn...
Windows 10. 1.16.40. Bedrock.
Please for fix 😉
thnx
I have same problem too. I named zombie and if i am building, switch to the peaceful mode and zombie de-spawn...
Windows 10. 1.16.40. Bedrock.
Please for fix 😉
thnx
Thank you for your report!
However, this issue has been closed as Working as Intended.
See MC-5009.
If you need help or have a suggestion you might like to follow a link below.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
However, this issue has been closed as Working as Intended.
See MC-5009.
If you need help or have a suggestion you might like to follow a link below.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Works as intended. You can't keep nametagged hostile mobs in peaceful.