By using spawn events, there is an option to summon a skeleton in melee mode. However, the skeleton still shoots arrows even while itβs in melee mode.
By using spawn events, there is an option to summon a skeleton in melee mode. However, the skeleton still shoots arrows even while itβs in melee mode.
Thank you for your report!
We're actually already tracking this issue in MCPE-23165, so I've resolved and linked this ticket as a duplicate.
That ticket has already been resolved, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
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