mojira.dev
MCPE-68887

Beacon light not visible if I move too high upwards on Y-axis

I have made a beacon at Y=10

Within a suitable X and Z axis range, if I am at Y height of 0-80, I can see the beacon beam shooting far into the sky as expected

If I go higher to Y=81, the beam vanishes altogether, although the effect remains no matter how far up I go (e.g. Y=200) within the suitable X and Z range

Is this an intended feature of the game that the beam can't be seen if the Y-axis position is too high away from the beacon source?

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[Mod] Celesian

Thank you for your report!
We're actually already tracking this issue in MCPE-25228, so I've resolved and linked this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

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migrated

That is good to hear that it is being tracked, thank you very much

I will vote and comment on the main ticket

migrated

(Unassigned)

Unconfirmed

Windows

1.14.30 Hotfix

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