I have made a beacon at Y=10
Within a suitable X and Z axis range, if I am at Y height of 0-80, I can see the beacon beam shooting far into the sky as expected
If I go higher to Y=81, the beam vanishes altogether, although the effect remains no matter how far up I go (e.g. Y=200) within the suitable X and Z range
Is this an intended feature of the game that the beam can't be seen if the Y-axis position is too high away from the beacon source?
Thank you for your report!
We're actually already tracking this issue in MCPE-25228, so I've resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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