Nvidia driver 4485 Released on April 15th.
RTX 2080 Ti
Win 10.0.18362.1
Highest MEM = 2866
Free MEM = 72831
Upscaling mode DLSS
Regular video options:
Brightness = 50 (also happens at 100)
Camera perspective = first person
Fullscreen = on
Hide hand = off
Hide paper doll = off
Hide HUD = off
Screen Animations = on
HUD Opacity = 100%
FOV = 60
Show autosave icon = on
Outline selection = on
In-game player names = on
FOV can be altered by gameplay = on
UI Profile = Classic
GUI scale modifier = 0
Advanced video options:
Upscaling and DirectX Ray Tracing turned on
All other advanced graphics options turned on.
Render distance = 128
Particle distance = 100
Anti-aliasing = 8
Occurs with the following RTX resource-packs: (all the ones I have)
Muddle RTX April 9
Nvidia HD Decoration April 9
Nvidia HD Foundational April 9
Razzlecore RTX April 9
To get the bug to occur:
Create a new world with any of the above resource-packs installed and starter map turned on. Survival world with random seed.
Look at the map in hand.
The map will sometimes flash a black image where it should be displaying. This happens when looking up and down. When this happens you also see flashes of color for where you are on the map.
It happens too fast to get a screen shot.
Linked issues
duplicates 1
Comments 2
Thank you for your report!
This issue has already been mentioned in the list of known issues, so we won't be tracking it in JIRA: http://aka.ms/rtxbeta
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
I noticed the exact same behavior as you with Razzlecore RTX. My settings are the same except I have the RTX 2080.