mojira.dev
MCPE-70808

Ray tracing render distance wont stay the same after I exit a world.

I have no idea if this is a feature that I supposed to be in the game, but I will report it just in case. Whenever I leave a world on the RTX beta, my ray tracing render distance won't save. Every time I go onto a world I must set it to the desired amount. If this is not a bug, perhaps it could become a feature to save ray tracing render distance in the future.

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[Mod] OcelotOnesie

Thank you for your report!
We're actually already tracking this issue at MCPE-70344, so I will resolve and link this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

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migrated

(Unassigned)

Unconfirmed

Windows

Windows 10 64-Bit

1.15.0.8 RTX Beta

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