mojira.dev

I noticed that the skeleton on "BEDROCK EDITION" has less artificial intelligence than on "JAVA EDITION". At first glance, we can see that the skeletons are immobile, I mean that they don't even move to dodge our attacks, the skeletons move on the java version. In addition, they miss all their arrows (also in hard mode) something other than the skeletons of the bdrck edition hold the bows in one hand while on java they hold them with two hands, this offers a better playing experience on me , I think I'm not alone (I hope) I would really like you to change it because I have been waiting for this bug to be fixed for a very long time. I think we can also call this a parity change and i guess you should review all of your mobs due to a lack of skills compared to java editing

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blameableplus

(Unassigned)

Unconfirmed

Xbox

xbox one s or x

1.15.0.8 RTX Beta, 1.16.0.57 Beta, 1.14.60 Hotfix

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