When using pistons to push blocks, the blocks pushed briefly render with a solid white texture before their texture reverts to the normal one for that block. This occurs whether an RTX resource pack is loaded or not.
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When using pistons to push blocks, the blocks pushed briefly render with a solid white texture before their texture reverts to the normal one for that block. This occurs whether an RTX resource pack is loaded or not.
migrated
(Unassigned)
Unconfirmed
Windows
Windows 10
1.15.0.8 RTX Beta
Retrieved
Thank you for your report!
We're actually already tracking this issue at MCPE-66250, so I will resolve and link this ticket as a duplicate.
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