There is a problem with sound effects being played back with an awful case of aliasing. These include:
Some cave sounds
Thunder
Water splashes, but I have provided a solution you guys can implement. It's the uncompressed high quality version of the same sound, I found it by accident.
To solve the other problems, implement a sound resampling method. I suggest cubic interpolation.
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Is this still an issue in the latest version?