Summary:
The player's hand, bow, crossbow, trident, and shield in first-person view still bob when walking/running with View Bobbing disabled.
Steps to Reproduce:
Load a world
Disable View Bobbing
Start walking/running while holding nothing
Observed Results:
The player's hand still bobs.
Expected Results:
The player's hand should not bob.
Linked issues
is duplicated by 53
relates to 2
Attachments
Comments 20
I also confirm that this bug is present in 1.16.210 release on IOS mobile. The main problem is that offhand items move around even when view bobbing is turned off. Items in the main hand is not affected though. Very annoying.
For some reason, the view bobbing changes got reverted in the 1.16.230 beta, based on the changes inside the .json files, hopefully, it should be acknowledged pretty soon.
It appears this may affect only Android devices. Turning view bobbing off on Windows 10 doesn't cause this issue.