When adding "effect_name" and "effect_duration" to the player attack object in the player file. The player will not attack with those effects, but the damage value will be used.
When adding "effect_name" and "effect_duration" to the player attack object in the player file. The player will not attack with those effects, but the damage value will be used.
(Unassigned)
226799
Confirmed
Multiple
add-on, player, status-effect
1.18.10.27 Beta, 1.18.10.26 Beta, 1.18.0.24 Beta, 1.18.0.22 Beta, 1.18.0.20 Beta, ..., 1.19.63, 1.19.73, 1.20.50.22 Preview, 1.20.50.23 Preview, 1.20.41 Hotfix
Retrieved
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki