To reproduce (On Nexus 7 (2012) at least, not sure how to trigger a low memory event on other devices)
Open Minecraft PE
Go to Settings
Skins
Custom
When the browser for skins shows up, hit the back button
Once back in MCPE, hit the Multitask button
Expected:
MCPE gets placed in background
Actual:
MCPE force-closes with this stack trace: https://gist.github.com/zhuowei/e9a43e30ba268dfdf192
It looks like the low memory handler tried to destroy the LevelRenderer, but since no world has been loaded, the LevelRenderer was null and the destructor segfaulted.
Thanks for reporting!