Some undiscovered and some already generated locations are being re-generated with nothing but stone, ocean monuments, shipwrecks and water.
While moving around the overworld, server threads are maxed at 100%. Movements during this CPU spike are not registered on the in-game locator maps and to other players.
Server deployed on ubuntu via Docker (Image: itzg/minecraft-bedrock-server).
Tested with clients on
iOS 13
iPad OS
Windows 10
Related Tickets:
We're tracking this issue as BDS-6230, so this ticket is being resolved and linked as a duplicate.
So far, the cause of BDS-6230 appears to be user error on upgrade. Please check the panel in the description of the linked ticket.
If you aren't already, please don't forget to use the search feature, the less time volunteers spend linking duplicates the more time we have to update new reports.
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