mojira.dev
MCPE-8830

Multiplayer Fall Damage

This is actually for 0.11.1, but that is not listed on the versions.

If a person joins another person's world via LAN, the person who joined will take insanely high and incorrect fall damage. If you are climbing down a vine, you will still take fall damage even though you are climbing down it. Trying to get down an area and take a little fall for a shortcut? Say goodbye to half+ of your health. Keep in mind this is only for the person who joined, and not for the host. Fix this, as it makes multiplayer pretty much unplayable.

Linked issues

Comments 1

This bug report is a duplicate of MCPE-8552. Please provide your information there to help out.

Christopher

(Unassigned)

Unconfirmed

Tablet - iOS - iPad 2

iOS 8.1.3

0.11.0

Retrieved