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MCPE-90966

Structure Blocks Incorrectly Load Trapdoor/Door Blockstates After Applying a Transformation

When A Structure with trapdoors is loaded from a structure block, the orientation of the trapdoors respective to the rest of the structure is incorrect. This occurs only if the structure has been mirrored, rotated, or a combination of the two.

Attached please find a Zipped world folder for Minecraft on Android v.9 that’s contains transformations of a test model that demonstrate this behavior.

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Still present in 1.16.201, which I found out after having to go through a build and manually replace every trapdoor.

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We're tracking this issue in MCPE-66933, so this ticket is being resolved and linked as a duplicate.

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MantacidTech

(Unassigned)

Unconfirmed

Android

Android v.9

1.16.1

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