In a Bedrock Edition resource pack, "gui.png" is a file that holds textures for potion effect icons, the HUD, touch buttons, etc. When using a resource pack with this file, the status effect icons displayed on the side of one's screen display the entire gui.png texture, rather than the respected status effect icons.*
What I expected to happen:
**Whenย loading the resource pack, going into a world and getting a potion effect, the icon on the side should have been the respected status effect icon
What really happened:
The status effect on the side showed the entire gui.png file
Steps to reproduce:
Create or find a resource pack that contains the gui.png file
Create a new world in creative mode
Drink a potion to get a status effect. The icons will show the entire gui.png file, as opposed to the regular status effect icons
*side note: Slow falling seems to be the only one working properly.
Thank you for your report!
We're actually already tracking this issue at MCPE-65491, so I will resolve and link this ticket as a duplicate.
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