mojira.dev
MCPE-95466

Bow Texture in anything over 16x is bugged when holded by a skeleton

When you create a bow texture for anything over 16x and a skeleton holding that bow is glitched.

I changed the vanilla texture of bow from 16x to 32x / 256x / 512x it was always bugged tried texture packs over 16x.. It was still showing the same glitched bow

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Thank you for your report!
We're actually already tracking this issue at MCPE-64417, so I will resolve and link this ticket as a duplicate.

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Bilal Naeem

(Unassigned)

Unconfirmed

Windows

Win10 64-bit Build 19041

1.16.10

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