mojira.dev
MCPE-96968

Mob spawn does not respect lighting.

I have a 2-story tree house and both have enough lighting to not leave any corner in the dark but the mob spawn does not respect the lighting that I have since mobs appear as skeletons, creepers and zombies, so it does not respect the lighting where there is already light that you should avoid your spawn.

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Can you attach a photo?

Can you attach a photo?

3 more comments

Based on the visible lighting in the pictures, it does appear that there are places where the light level will be low enough to spawn mobs. Is there any lighting under the floor (if made of slabs) that would prevent spawns? If not, you will probably need to add more lighting.

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The lighting with torches and lamps are the ones that illuminate the most this happens when I leave that area and return again.

The lighting with torches and lamps are the ones that illuminate the most this happens when I leave that area and return again.

Hostile mobs can spawn when the light level is 7 or less and more than 24 blocks away from the player (usually up to 44 blocks away). Based on the pictures, there are areas with the light less than 8. For more information about how to determine light levels please see the Game Wiki linked below.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

Hostile mobs can spawn when the light level is 7 or less and more than 24 blocks away from the player (usually up to 44 blocks away). Based on the pictures, there are areas with the light less than 8. For more information about how to determine light levels please see the Game Wiki linked below.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

Jose Manuel

(Unassigned)

Unconfirmed

Windows

1.16.20

Retrieved