When enabling the new Vibrant Visuals setting in Minecraft Beta 1.21.90.26, the entire game world is rendered with a strong green tint. This affects all in-game blocks, terrain, and entities. However, the UI (buttons, inventory, HUD) is not affected.
The green tint also appears in the main menu's background panorama image before entering any world, indicating that the issue is with the global world rendering pipeline.
This problem occurs only when Vibrant Visuals is enabled, and no texture packs or shaders are being used.
Steps to Reproduce:
1. Launch Minecraft Beta 1.21.90.26 on Samsung Galaxy S22 Ultra.
2. Go to Settings > Video and enable Vibrant Visuals.
3. Notice the green tint in the main menu background.
4. Enter any world and observe the in-game graphics.
Expected Result:
The game should render with enhanced lighting and shadows while maintaining natural color tones.
Actual Result:
The world and main menu background are heavily tinted green, while UI elements appear normal.
Environment
Device: Samsung Galaxy S22 Ultra
OS: Android [Enter your version, e.g., 14]
GPU: [Enter GPU, e.g., Adreno 730 (Snapdragon version) or Mali-G710 (Exynos version)]
No texture packs or shader packs installed
Issue occurs only with Vibrant Visuals enabled
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Sorry for the mistake my Android version is 14 and processing is ADRENO

This is fixed in 1.21.90.27