I have another … hard to explain bug report to put in and can not provide any way for you to reliably reproduce it.
The realm I host is having major performance issues that seem to encompass
major lag spikes.
consistent in game lag that varies in intensity from day to day and also between players who are in game at the same time
issues with drop rates from both mobs and things like tree decay (for example i cut down a cherry blossom and got only three saplings and nothing else and i have had another player report they got no drops at all from a large spruce they cut down a few days ago.
mob spawning issues
player inventory changes both between log ins and also while players are actively playing.
numerous mobs both name tagged, leashed and bred disappearing when the world updated to 1.21.111
time glitches
major in game chat posting delays (up to 10 mins depending on how bad the lag is)
one of our players left the realm because the lag they had was stopping them from even placing blocks
villagers were/are not syncing correctly or staying synced to work stations (i’d need to chase this up with the player that was having the problem)
occasional full realm wide boots of all players
issues occur even when only one player is online
out of sync mob movement
The world file is quite large but i have been able to play it without any of these issues on my daughters BDS, where i uploaded it temporarily for testing, so it’s only having problems on the actual realms service itself.
I may be able to get some comparison photos of the spawn rates on the BDS compared to the realm in the same areas if you want. Just let me know and i will see what i can do. Possibly some video over the weekend.
Environment
Bedrock Realms with The Realms Management Tool by Tomhmagic Creations and several resource texture packs from bedrock tweeks such as "different sun and moon" and "smooth redstone" and only texture packs - but i can get a full list if needed.
Attachments
Comments 5
Thank you for your report!
However, this issue is Invalid.
Please put only one bug report in each ticket. It is very difficult to keep track of bugs when they are not in their own tickets.
However, please review the Bug Tracker Guidelines before creating new reports. Be sure to search for an existing issue as it is likely to have already been reported.
Every report should have a clear and complete list of steps along with both "observed" and "expected" results as explained in the instructions on the reporting page.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
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Please explain to be how this is invalid when it’s about lag or maybe server congestion on realms and the many issues said lag is causing? The single issue is the lag and the unexpected result is everything I have listed (minus the issue with disappearing mobs, which I will admit is a seperate update issue and can remove). I’m fairly sure you know all of what I stated is not how the game should be acting.
It is also as I stated impossible for me to give you instructions to recreate the problem because of the nature of it. If not here where am I meant to notify you of game breaking lag or maybe server congestion and how it’s affecting the game?
Unless the developers can reproduce the issue, it is virtually impossible to diagnose.
Furthermore, if you are using many add-ons, that itself can be a source of lag. The add-ons themselves can also cause lag, depending on what they might be doing or how many resources they use.
Thank you. We are not using many addons - only the RMT and a couple of texture modifiers. Realms does seem to be performing marginally better now so hopefully the increased load after the update has died back a bit - but i know we are not alone with this problem as I see many many people discussing it online. I am happy to continue to provide feedback as required if you need it. I have also rewritten my report to fit the requirements of a normal bug report if you would like me to edit it so fit this
I do have this video from how the refusing to sync villagers were acting when i was trying to fix it for the other person.