When a player is struck by a mob from a block above or below (e.g. while standing, hit by zombie/spider), there is a chance the player's collision boundary shifts such that the player partially or fully enters the block — causing screen clipping, suffocation damage, or inability to move properly.
How to recreate:
Play on Bedrock realm/server.
Stand near a vertical block (or in the space above or below it).
Get hit by a mob that is above/below block level.
After the hit, observe: player clipped inside the block; camera shows the block texture; player may suffocate, die, or get stuck.
Expected Behavior: Player recoils normally; remains outside solid blocks.
Actual Behavior: Actual behavior: Player partially or fully enters a block, causing black-texture fill, suffocation, or death.
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