When a player is struck by a mob from a block above or below (e.g. while standing, hit by zombie/spider), there is a chance the player's collision boundary shifts such that the player partially or fully enters the block — causing screen clipping, suffocation damage, or inability to move properly.
How to recreate:
Play on Bedrock realm/server.
Stand near a vertical block (or in the space above or below it).
Get hit by a mob that is above/below block level.
After the hit, observe: player clipped inside the block; camera shows the block texture; player may suffocate, die, or get stuck.
Expected Behavior: Player recoils normally; remains outside solid blocks.
Actual Behavior: Actual behavior: Player partially or fully enters a block, causing black-texture fill, suffocation, or death.
I am not using any texture or resource packs.
Hi!
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Could you try to reproduce the issue on the newest update?
Can you record a video of the issue and upload it?
Are you using any add-ons or resource packs? If so, could you provide a complete list of them?
This ticket will automatically reopen when you reply. Thanks!
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