Hello, I am reporting a critical issue affecting multiple Minecraft Realms that I manage.
I currently run 4 separate Realms on Bedrock Edition; each used for different scheduled social groups. Each group has its own private world and sets of players.
Expected Behavior:
I manually add players to a Realm for their scheduled session, then remove all members after the session ends to ensure privacy and controlled access. I add members using Invites and not Realm codes.
Issue 1: Players Being Re-Added Automatically
Players who were previously removed from a Realm are being re-added as members without my action.
These players are receiving access to other groups’ private worlds
They believe they are being invited to a different session
This creates confusion across multiple groups
It introduces risk of griefing or unsupervised access
It can block intended participants (Realms have a 10-player limit)
This behavior is happening across multiple Realms and is not isolated to one world.
Impact:
This is significantly disrupting scheduled sessions and compromising the privacy and safety of separate groups.
Issue 2: Realm Crashes
All Realms are also experiencing intermittent crashes.
Crashes occur at different times across Realms
Prior to crashing, I sometimes receive an error screen (screenshot attached)
This interrupts active sessions
Request for Support:
Investigate and resolve the automatic re-adding of removed players
Investigate stability issues causing crashes
Feature Request (Related):
I would also like to request either:
The ability to add more Realms to an account, or
An increased player capacity option (e.g., 12 players)
I would be willing to pay for expanded capacity, as this would significantly improve management of multiple structured groups.
Thank you for your time and assistance. I am happy to provide additional details if needed.
Environment
I am running my Bedrock Realms on my 2026 gaming PC.
Attachments
Comments 2
Hi!
Thank you for your report!
However, this issue is Invalid.
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