mojira.dev

Bedrock edition on realms. Before the update of 1.16 me and my friend had well lit areas and no mobs were spawning in them. Now since the update, if we leave and return to our base that is always lit, there are mobs there now.

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[Mod] Umija5895M

Are you sure the light level is at least 8 on all spawnable blocks? With the new despawning rules mobs will spawn much more often so if there are any spawnable blocks at all you are likely to get mobs there.

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I am having the same problem. Mobs have started spawning inside my well lit house in the middle of the day, as well as a walled-in village nearby with torches everywhere. It's awful to be attacked in my own home!!!

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I will check. I have a hard time telling the light lvl on bedrock version but i will see what i can do with that. thank you for the advice.

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I also experienced this. My basement in one of my realm houses is very well lit, but one time I went down only to find a creeper there. 

[Mod] Umija5895M

Please include screenshots showing how the area is lit.

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[media]

I am also having this issue on my realm. Mobs seem to be ignoring light level and spawning anywhere there is light.

my realm members even did a raid on a dungeon but to find NO mobs at all in the dark areas but to find some around light sources!

 

I have attached some images of one of the mob hot spots.

[Mod] Umija5895M

Unfortunately, it looks like your area is not adequately lit. Torches have a light level of 14, and spawning is based on the light level of the space just above the floor. If you calculate the number of spaces down, forward, and sideways from the torch there are areas with light level of 7, which will allow mobs to spawn.

Arisa Bot

Thank you for your report!
We're tracking this issue as MCPE-302, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.

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