mojira.dev

ΘΣΦΓΥΔΝ

Assigned

No issues.

Reported

MCPE-175988 Array NBT comparison fails after converting to BinaryNBT and back. Cannot Reproduce BDS-18792 missing Run Time Type Identification in BDS 1.20.32 Duplicate MCPE-167787 Hopper minecart cannot take the disc from the jukebox while it is playing Fixed MCPE-155479 Wrong range of the hopper to fetch entities Duplicate

Comments

In 1.20.60, the TagMemoryChunk that was causing the problem was removed in favor of a safe std::vector, and this bug has been fixed.

Can't believe this bug hasn't even been fixed yet, it's been over 3 years now.

@tryashtar This is a logic bug in the bedrock source code, which needs to be confirmed by mojang staff testing themselves. This is not a specific game runtime bug, but may affect all places where you need to check if two nbt's are equal, including subsequent game development.

https://github.com/SurvivalApparatusCommunication/HopperBugsFix

just let JukeboxBlockActor::canPullOutItem() return mTicksPlaying > 2

The source of the rendering lag is render dragon's RendererContextD3D12RTX, just bypass this and it won't lag on you. https://github.com/SurvivalApparatusCommunication/MCBE-RTX-lag-fix

I recommend using  https://github.com/dreamguxiang/ClientTool  to load the.dll