This problem often affects mechanisms designed for tick, because of it I face the fact that the mechanisms do not work correctly and constantly break, which makes their use in the game impossible
In the video, the mechanism should go down 1 block, but because of the different delay of the signal given by the observer, it often works incorrectly or breaks https://youtu.be/fOfB7Tgd_gA Unlike Java, in Bedrock the mechanism works differently every time you run it and it's quite annoying
This problem often affects mechanisms designed for tick, because of it I face the fact that the mechanisms do not work correctly and constantly break, which makes their use in the game impossible
In the video, the mechanism should go down 1 block, but because of the different delay of the signal given by the observer, it often works incorrectly or breaks https://youtu.be/fOfB7Tgd_gA Unlike Java, in Bedrock the mechanism works differently every time you run it and it's quite annoying