mojira.dev

42isnottheanswer

Assigned

No issues.

Reported

MC-195691 Upper trapdoors, slabs and bells destroy paths and farmland Duplicate MC-190470 Jigsaws randomly generate path blocks when creating houses Cannot Reproduce MC-187455 Missing upper slab in desert_temple_1 Confirmed MC-145913 village weaponsmith buildings spawn bats in them in superflat worlds Duplicate

Comments

Okay so I tried recreating this bug in 1.16.2 and it's practically impossible to get the bug to appear, tree or no tree. It looks like it might be resolved.

Wow, I missed that. I'll do a better search next time.

Yeah, I agree, but there's certainly some continuity issues going on. regardless of how this ticket is marked hopefully they'll look into it

@Chandler I understand your point, but it just seems... odd. I feel it would be better for the blocks to be destroyed when the trapdoor is opened. Besides, flower pots, mob heads and end rods don't trample paths/farmland.

This is not a duplicate of MC-187131. The tree has nothing to do with the bug. The reason this happens is because the jigsaws on the front of the houses are targeted to the streets pool, even though it's unneeded since the streets are targeting the houses. I just noted that it seems to occur more often on top of trees. If anything, they are related.

I can reproduce this bug in all 1.16 snapshots and prereleases.

Affects all 1.16 pre-releases so far