Content updated with more accurated information. After all the testing I made, I'm not sure if this behavior is what it's suposed to happen now, but I'm pretty sure this is not how it used to work on previous versions.
Hi. Both of them are set to 100.
[media][media]
Issue still present on 1.19.11 Hotfix.
Issue still present on 1.19.10.
Issue still present on 1.19.2 Hotfix.
Yes, it came back. You can turn Sounds volume down to "fix" it, but raid horns are too loud comparing to other sounds.
Yesterday something happened.
I had a Minecraft Persona's custom skin when I was playing on my world. When a player joined to my world I tried to chage my skin to an exported one. When I entered to the skin selector the game showed a message; it said something like 'the skin couldn't be loaded' (my Minecraft Persona's skin in that case). I did not care much about that. Then I selected my exported skin, but the other player's skin did not change at the same time, and didn't change in the hole time.
I'm thinking that, in some way, Minecraft Persona is making a trouble with exported skins, but I cannot figure out why it is making it.
Here to provide some info from a duplicated report.
Using a Sony Xperia XZ F8331. 1.14.30 release
When playing in a local map or in a friend's local map online or LAN, after joining successfully, the skin changes to the player's skin an viceversa (for example, if I'm the moderator of the map and another player joins to me, on my device my skin change for the skin of that player, but that player still have his skin, and on the player's device his skin turns to my skin, but the player can see that I have my skin).
We tried changing the skin, but both of our skins change at the same time when one of us try to change it.
This only happens with exported skins. This does not happen when one of the players have an exported skin and the other one a Minecraft Persona skin (or both from Minecraft Persona). I tried this with only two players on a world (me and a friend).
This is happening since Minecraft Persona was implemented.
I replicated the issue using glass panels (as a redstone door). The pistons just take you through