mojira.dev

Barış Bilgin

Assigned

No issues.

Reported

MC-66843 Render Glitch Above Render Distance 16 and VBOs : off Duplicate MC-64767 Render Distance Above 16 Drops FPS Invalid MC-64756 The letter "ğ" Duplicate MC-62970 Max Framerate Cannot Reproduce

Comments

Still in pre3. Tested on 12, 10 and 8 render distances. All of them are the same. This just doesnt give less fps. This makes the game unplayable!

I have same issue too. Still concern in 1.8pre-1. When I stop and dont move the camera I get back up to 60fps (vsync on). Whenever I move the camera or move away from my last position or whatever makes the new chunks load drops my fps to 10-20. Sometimes even 0 and game stops.
Note: I tested this on different graphics options but it affects every single option and every single render distance.
Note 2: I have Intel Core i5 M430 and my cpu usage goes up to %100 whenever I move.

Maybe it only affects low-mid range GPUs. Because HD 5650 is above optimal but it is not a choppy card.