I set gfx_max_dequeued_textures_per_frame to 64 in the options.text. I also capped my fps in the same file to my refresh rate(60). By applying these changes, the 1 second delay was completely gone.
I set gfx_max_dequeued_textures_per_frame to 64 in the options.text. I also capped my fps in the same file to my refresh rate(60). By applying these changes, the 1 second delay was completely gone.