Ah then I am just the first one pointing this out on this platform 🙂 glad I am not the only one noticing.
I hope this will get some attention now, as far as I know nobody took the effort to do something about this bug until now.
Maybe your report will clarify things a little more, though I've tried to be as complete as possible with mine, following the platforms' guidelines.
Thanks for mentioning my report in your Github post as well 🙂. Hope we'll get this solved!
It wouldn't. Nor would it make any sense if you couldn't make fully opaque outer layers. If you make a completely opaque outer layer it will render, just not when the near dead parts are colored. Thanks FVbico 🙂
Is this still going to be resolved? 🙂
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I added the content to this comment to the bug report
Thank you jomo 🙂