@Eta740 I guess I didn't realise that this change affected tat. So my super idea for an unusual wither skeleton farm is no longer usable.
@Eta740 don't forget wither skeleton and stray in case the Skeleton trap is in the nether/cold biome.
@@unknown yeah you made it clearer thanks. It's really not a game breaking bug though.
still there in 1.12.
still there in 1.11
still occurs in the 1.9 pre-release 1
@Roy Sajima yes but then the behavior of the witch should change for all non-undead hostile mobs, to "help" them to stay alive. Since there is no way (yet, 21/12/2015) to make any mob agressive toward an other mob at will to my knowledge, this particular behavior may be hard to implement. This feature would be pretty cool in my opinion.
@FVbico Yes that was what I wanted to mean, ty.
confirmed for 15w43c
I found another end city, there were more then one "big room" (at least 3) and only one of them was missing both the normal chest and the enderchest. the other were just like they should be. See fourth and fifth screenshot.
Under one of the "big room" of the same end city, the ladder was dropped in item form on the ground, not attached to the pillar.
only this chest was missing, other ones in the end city/boat were fine.
Hi, I have the same issue in snapshot 15w42a, seed 1412235549243763997 , coordinates : -224 95 1051 .
There was no normal chest to contain the items, and no enderchest.
20w13b affected