mojira.dev

Jasón

Assigned

No issues.

Reported

MC-204992 Pistons get powered by block updates nearby, sometimes even if the redstone block was removed Duplicate

Comments

1.16.220 on w10 still happening.

 

[media]

i suggest, instead of a full rollback, just add an option to switch between renderdragon and the old render engine. I just bought a new laptop with a RTX 2060 and i see no delay, it's obvius that the problem is with specific GPUs.

 

@Tamas 

That's an option too. I said that because of the other comments up saying that if they switches to the integrated GPU the issue disapears.

 

In my case, if i try to manualy switch to the integrated GPU (Intel UHD Graphics 620) i fall into something like the MCPE-102530. The screen turns red and nothing else happens but sounds the music.

 

@Cristian Sandoval

Thats probably because your computer switches from your dedicated GPU to your integrated one.

 Here is a simple redstone contruption to proof that the issue is render lag, not input lag.

https://youtu.be/ysog_EPJ0EE

Please, roll back! Ray tracing isn't so good if we can't play.

 

PS: maybe it (the bug - render lag) only happends on computers that can't handle ray tracing???

Hi, i think this is a rendering issue, not an input-delay issue, at least that's what my tests says.

Environment:

  • Processor: Intel i3 8130U

  • 6 GB RAM

  • GPU 0: Intel UHD Graphics 620 (not used for minecraft bedrock)

  • GPU 1: AMD Radeon 535, drivers updated at 20.12.1 (the game says that are not updated btw).

  • OS: Windows 10 Pro 64 bits, build 19042

Sheeps wanna help: https://youtu.be/xDci-TzQ2tE  (Video recorded by me with that configuration).

Block placing and destruction works fine (left and right click). Mouse moving and keyboard inputs takes a while to render.

Maybe doing a rollback to the old rendering engine could help until this issue gets solved on render dragon.

I hope i could help, i really wanna play but it's impossible to me, it is just so annoying :c